Complier Design (2170701)   Old Code : 170701

6
Credit
4 + 0 + 2
Lect + Tuto + Pract
Teaching Scheme
70 + 20 + 10
ESE + PA + ALA
Theory Marks
20 + 10 + 20
ESE + OEP + PA
Practical Marks
ESE - End Semester Examination, PA - Progress Assessment, ALA - Active Learning Assignments, OEP -Open Ended Problem


Prerequisite
Data Structures and Algorithms, Theory of Computation,
Rationale
Compiler Design is a fundamental/core subject of Computer Engineering. It teaches how Compiler of a Programming Language works. It also focuses on various designs of Compiler and structuring and optimizing various phases of a Compiler. It is also necessary to learn types of Grammar, Finite state machines, lex, yacc and related concepts of languages.
Course Outcome
After learning the course the students should be able to:
1. Understand the basic concepts and application of Compiler Design
2. Apply their basic knowledge Data Structure to design Symbol Table, Lexical Analyser , Intermediate Code Generation, Parser (Top Down and Bottom Up Design) and will able to understand strength of Grammar and Programming Language.
3. Understand various Code optimization Techniques and Error Recovery mechanisms.
4. Understand and Implement a Parser.

Active Learning
Preparation of power-point slides, which include videos, animations, pictures, graphics for better understanding theory and practical work – The faculty will allocate chapters/ parts of chapters to groups of students so that the entire syllabus to be covered. The power-point slides should be put up on the web-site of the College/ Institute, along with the names of the students of the group, the name of the faculty, Department and College on the first slide. The best three works should submit to GTU.